05 May 2013 | |
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Coffee Drinker
Flo K.
FX TD
Freelance
Cologne,
Germany
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Replacement for IFL?
I'm emitting smoke from a texture sequence (tiff), and there are some issues with Max' 1920ies- heritage IFL format.
First, the sequence starts from the beginning after reaching the last frame and there are no options for setting it to something like "hold after last frame". Then, I made my sequence longer using Nuke, by simply repeating the last frame of the texture sequence for all subsequent frames to the end. This doesn't seem to be working, either. Somehow Max doesn't recognize the newly added frames for its IFL, still repeating the last frame. Also, trying to update my texture, sometimes Max displays an error, my selected frame was invalid for the actual range, even though I checked sequence. Is there any script or plugin that will replace this stone age IFL mechanism and makes it possible to read and apply a simple image sequence without the need of converting it to some strange IFL format? __________________
"I love deadlines. I like the whooshing sound they make as they fly by" - Douglas Adams - |
05 May 2013 | |
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antieverything
portfolio
. .
head->wall
ARRI Berlin
Germany
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I never converted anything into an ifl. Just delete the old ifl and reload your image sequence.
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05 May 2013 | |
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3D Artist
Jonathan de Blok
Netherlands
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see the 'time' panel in your bitmap-map settings, there you'll find the loop and hold options
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The GPU revolution will not be rasterized! - http://www.jdbgraphics.nl |
05 May 2013 | |
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Expert
Changsoo Eun
VFX Artist
FuseFX
USA
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Originally Posted by Phlok:
I'm emitting smoke from a texture sequence (tiff), and there are some issues with Max' 1920ies- heritage IFL format.
First, the sequence starts from the beginning after reaching the last frame and there are no options for setting it to something like "hold after last frame". Then, I made my sequence longer using Nuke, by simply repeating the last frame of the texture sequence for all subsequent frames to the end. This doesn't seem to be working, either. Somehow Max doesn't recognize the newly added frames for its IFL, still repeating the last frame. Also, trying to update my texture, sometimes Max displays an error, my selected frame was invalid for the actual range, even though I checked sequence. Is there any script or plugin that will replace this stone age IFL mechanism and makes it possible to read and apply a simple image sequence without the need of converting it to some strange IFL format? You can put number of frame after filename so you can repeat the file. For example, if you make ilf like this.. image001.tga image002.tga image003.tga image004.tga 1000 IFL will repeat image004.tga for 1000 frames. Last edited by gandhics : 05 May 2013 at 07:41 PM. |
05 May 2013 | |
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Expert
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