05 May 2013 | |
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New Member
portfolio
Davide Prato
London,
United Kingdom
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Agusta Motorbike Engine - Final touches
Hello guys,
a long time ago (about a year) I've started a big project: an Agusta Bestiale Motorbike. In these weeks I've finished a big part of the model (the engine) so I made a couple of renders on its own. I would like to receive critique for this shoots to improve the result; I'm at that point where your works is good but not enough to move to the next quality step and it's very difficult to understand on your own what must be changed and what can be improved. I'd also like to improve them for exposing inside the CGSociety gallery, that would be an important goal for me. Thank you all in advice, Davide. ![]() ![]() |
05 May 2013 | |
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KillaRoo
portfolio
Chris Kautz
Freelancer/Character artist.
Netherlands
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To me the piece looks perfect.
The only thing I can think that the plate lacks is product presentation. I would put a semi transparent bike around it and drop it in a slick scene while keeping the engine as the hero of the comp. There are quite a few very pro concept car and bike plates floating around on CGT that you could use as ref. Well done! __________________
The terminal velocity of individual particles is directly related to pink rabbits on a bank holiday. Characters, Games, Toys |
05 May 2013 | |
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New Member
portfolio
Davide Prato
London,
United Kingdom
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Thank you for the reply.
The idea to comp the engine on a real bike is very good, thanks ![]() Anyway I'll need to study more studio light setup and improve the metallic shaders |
05 May 2013 | |
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Expert
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