creating a symmetrical T-pose

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  04 April 2013
creating a symmetrical T-pose

it seems if i T-pose a human figure in Mudbox, by hand, i becomes slightly Asymmetrical.

does any one have a tip on how to do this systematically so that it's symmetrical?

--also i have use the import to max/symmetry modifier approach. but it i lose sub levels
  04 April 2013
pose one side... select some faces on that side... RMB onto the sculpt layer and mirror x..
  04 April 2013
oglu, Thanks for the tip. simple but effective.
  04 April 2013
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