Animation jitters Max or Premiere

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  03 March 2013
Animation jitters Max or Premiere


I have recently had problems with jittery wmv output from Premiere CS6 using frames created in 3DS Max Design 2013. I tried changing Camera controllers to Bezier from Linear and this seemed to help. I was originally using JPEG frame output from Max but changed this to Tiff. I also messed around with various FPS settings to try to solve.

Having just rendered off a few thousand frames for 12 short clips, they are all still jittery. I am not sure if this is a Max camera problem or a Premiere problem

Is there anywhere I can pick up a set of "test" frames (say 300) so that I can export these from Premiere to try and confirm that this is not a Premiere problem?

To comapre like for like I could do with around 300 frames of 1280 x 720 Tiff files.


  03 March 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 12:40 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.