CGTalk > Main Forums > General Discussion
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
 
Thread Tools Search this Thread Display Modes
Old 03-21-2013, 09:05 AM   #1
jj1567
Kudos
 
jj1567's Avatar
portfolio
Joshua Montufar-Kirtley
Nada
Sydney, Australia
 
Join Date: Dec 2011
Posts: 66
CG Artist Career Path

I'm in my last year of school and was wondering how some of you got to 3D modeling/sculpting, would a student coming out of a 3D course be able to go straight into modeling creatures? Would I have to take a concept art course instead of a 3D animation course? Would I start off modeling chairs (other prosaic things) and then move up to characters?

How would I be able to end up modeling characters when I'm older, what path? courses? jobs? should I take?

Thanks Guys
 
Old 03-21-2013, 10:24 AM   #2
Zykras
Digital Explorer
 
Zykras's Avatar
portfolio
Stanislaw Menschow
3D Artist / Developer
Miysis
Brussels, Belgium
 
Join Date: Dec 2010
Posts: 287
Its actually quite easy, you compare your portfolio to the standart of your desired work. As soon as you reach that standart you can work in that field.
Okay, it's an oversimplification, but it's the best general rule I can give you. The rest depends on your contacts / social skills, environment / location and some luck of course.

Edit: I just realized you were talking abour your last year of highschool.
Your best bet would be a general 3D course to start of and live drawing classes / anatomy / etc. to go with it. Just to see if it fits you and where your strenghts are.
You can go straight into production after a good CG course, but it really depends on your own drive and motivation and less on the course. If you manage to build up a nice portfolio it's possible, but first you have to dive into the matter and test things out.
__________________
Passion is the key.
Miysis 3D

Last edited by Zykras : 03-21-2013 at 10:38 AM.
 
Old 03-21-2013, 02:23 PM   #3
DanHibiki
Expert
 
DanHibiki's Avatar
portfolio
- -
Senior 3d Animator
Invivo communications
Richmond Hill, Canada
 
Join Date: Sep 2006
Posts: 1,802
If you're aiming for a big company, you'll be stuck doing background and minor objects for a long time. If you're going in to a smaller studio(TV, marketing, etc.) you can get ahead pretty fast, but don't expect to be doing many characters.
 
Old 03-21-2013, 04:34 PM   #4
mister3d
Expert
 
mister3d's Avatar
portfolio
asdasd adsasd
Kiev, Ukraine
 
Join Date: Nov 2004
Posts: 6,017
Quote:
Originally Posted by jj1567
I'm in my last year of school and was wondering how some of you got to 3D modeling/sculpting, would a student coming out of a 3D course be able to go straight into modeling creatures? Would I have to take a concept art course instead of a 3D animation course? Would I start off modeling chairs (other prosaic things) and then move up to characters?

How would I be able to end up modeling characters when I'm older, what path? courses? jobs? should I take?

Thanks Guys


You don't need concept art course for modeling characters. Making characters is bloody difficult compared to modeling chairs. Especially if you are aiming at next-gen games, or even movies.
You need so much more artistic eye than at any other modeling. Basically you're given a concept design, but often it's quite a simplified sketch, so you need to find references for each thing, find the best artistic choice based on your own vision. Anatomy and general form, stylization, it's all required. Also modeling clothes is quite complex.

Yet technically you need to know topology, unwrapping, and prepare different maps, such as normal map, SSS, etc. It's not a piece of cake. At such companies as Crytek you also need to rig and skin.
 
Old 03-21-2013, 04:34 PM   #5
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
 
Join Date: Sep 2003
Posts: 1,066,481
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 09:04 PM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.