|03 March 2013||#1|
Join Date: Mar 2013
Blender 3d texturing with video files tech issue ???
Ok i am an absolute beginner and i apologize, i have less than 1 week experience with blender. Its an incredible program, and almost every answer to every problem i've had i can find answers to.... except this one....
So: Ive built a 3d television object, and ive been able to apply video texture to the screen object, and when i render screens i can see the video texture progressing with my timeline progression.... looks good super stoked.
The problem: When i move my camera perspective around the 3d room ive created i notice that the seams separating the video in the video texture become visible. the video texture is moving with my camera perspective and is not locked to the television screen.
question; how to i lock the texture perspective to the 3d object so that when i walk around the room the texture seam lines don't become visible.
I understand whats happening, i just dont know how to stop it.
.... does this have something to do with 'mapping'?
......is there a way to render an animation of the television as a 3d object and then add it back into the living room scene ????
someone has obviously run into this problem before and im sure someone has already found a solution.....
PS... I love you guys. I just stumbled on blender last week and its like a whole new world of possibilities has just opened up to me.... (10 years ago i spent 5 months locked in an attic with Anim8tor, and i really appreciate how cool this Blender program is)
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