Best way to start automotive modeling in maya

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  03 March 2013
Question Best way to start automotive modeling in maya

Hi guys, I wanted to start creating cars in Autodesk Maya and I was wondering what could be the best way to start creating them. Any tips?
 
  03 March 2013
Start learning the fundamentals of polygonal modeling first. Then try to follow tutorials that you can find. It will not look good the first time (couple times.) just keep practicing. Post your work in Work In Progress forums and ask for feedback.
 
  03 March 2013
In my opinion, the best way to create something like a car would be setting up your references in Maya, be it in the camera with loaded references, or be it with the "classic" way, with the planes and textures and all.

After that, define the lines of the car with curves. This is very helpful. You can then start taking the geometry out with lofts or the way you prefer.
 
  03 March 2013
Find some decent blue-prints online for the car you want and load those in as image planes to work off of and find references to go along with them. It may be a lot of trial and error to get the car right depending on your skill level. When I first modeled a car, I was still rather new to modeling so I was constantly building pieces and rebuilding them later because of errors or mistakes that I would find later on.
 
  03 March 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 06:07 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.