|02 February 2013||#1|
Join Date: Dec 2009
Best way to UVW Unwrap this?
I'm working on a small model, and have stumbled upon a problem
I have so far easily unwrapped all shapes that are squared but now need some advice on how best to unwrap this rounded wheel.
If you could provide iimages, it would be helpful too
|02 February 2013||#2|
Join Date: Aug 2003
Apply a cylindrical UVW mapping, add an unwrap modifier.
Move overlapping elements(probably top side and bottom side of the ring) to different places in the unwrap editor.
5 minutes max.
|02 February 2013||#3|
Join Date: Sep 2003
Thread automatically closed
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
|Thread Closed share thread|