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Old 02-07-2013, 04:29 PM   #1
herrj5880
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Jose Herrera
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Help rigging a Robot

Okay i just wanted to say hello as this is this is my first post. As for my problem im having well here i go i have recently switch from LW to Maya (tried 3dsmax didnít like it) i have tried rigging in LW but gave up early on because it was so complicated now that i have switch to Maya i want to rig. I have made a clank model (From Ratchet and clank for those that dont know ) for a project of mine. I have done some basic tutorials on how to rig in Maya but now i have run into a problem on rigging his arms and legs. I want to them retract and have the control curve thing follow and still be able to control the leg with it. I have spent a long time searching Google(weeks) and have had no luck so i thought i would come ask. If its needed i can post some images.
 
Old 02-09-2013, 01:00 AM   #2
VoltStorm7
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Stafford Ahartz
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Help has arrived, I think

I don't think Clank should be model as a robot, but more so as a human rig. Looked around for something relevant to yours and my interest. This should help.

http://www.youtube.com/watch?v=sLhLCLRGwT0

Good luck on your rig.

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Old 02-09-2013, 01:28 AM   #3
herrj5880
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Jose Herrera
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what do you mean he should be rig as a human and not as a robot ? thanks for the video im looking at it as i write
 
Old 02-09-2013, 02:00 AM   #4
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He is structurally similar to a human, which makes it easier for you to rig him
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Old 02-09-2013, 03:57 AM   #5
herrj5880
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Jose Herrera
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oh thats how im approaching/thinking it but i want to give him the feature of retracting his arms and legs so he can jump/be on on ratchets back



thanks

Last edited by herrj5880 : 02-09-2013 at 04:02 AM.
 
Old 02-09-2013, 04:39 AM   #6
VoltStorm7
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You're probably going to have to look for transformation tutorials. Transform on ratchet's back
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Old 02-09-2013, 04:39 AM   #7
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