Krita 2.6 released!

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  02 February 2013
Krita 2.6 released!

Krita 2.6 has been released!

Splash screen was created by Enrico Guarnieri

Quote: Today, the Krita team together with the Calligra team announces the release of Krita 2.6. Krita 2.6 is a new step in Krita's development!

Not only are there hundreds of bug fixes and performance improvements all over the place, Krita 2.6 now incorporates support for the OpenColorIO colormanagement system which is a standard in the movie and VFX studio. This makes Krita a natural choice for 2D painting work in the movie and vfx pipeline. (Note: like OpenGL support, the Lut docker with OpenColorIO integration is only available on Linux.)

Another big improvement is in PSD support: Krita can now not only read, but also write Photoshop files!

Krita 2.6 release page

Krita 2.6 full-feature list PDF (Worth a read!)

A word from the users
Quote: “Krita has been instrumental to my work in high-end visual effects for the last year. It was an
important part of my team's tool-set on upcoming Hollywood blockbusters. With the support
provided by the community and the main developers, I believe Krita will soon become the
standard in 2D image editing and painting on the Linux platform in feature film visual effects.” —
Simon Legrand, Senior TD, Reliance Mediaworks, Digital Domain London.

Quote: “Krita's brush interface is wonderful … it has several great features that Photoshop still lacks” —
Oscar Baechler, illustrator, 2D and 3D animator, rigger and designer.
I dabble...
  02 February 2013
Krita looks extremely exciting as a painting tool.

It still has some performance issues on Linux, however, and it runs like complete ass in windows (buggy and no opengl). If they can shore up the glitches and bugs, then I think we have a new kick ass open source tool on our hands here...
Chad Gleason
Creative Director
Outpost 12 Studios
  02 February 2013
This was just posted (I believe this will be for the next version 2.7)

The latest version (with Vc) seems a lot more performant on Linux.

As far as I can tell the Devs are working really hard to get through the outstanding bugs on windows. I expect to a 64 bit windows version out in the near future until then I would hold off on that platform

Last edited by KayosIII : 02 February 2013 at 04:28 PM.
  02 February 2013
Damn impressive, watching this...on windows so not really interesting (yet) to try, reading the comments.
  02 February 2013
Compiled the current 2.7 pre-alpha today on CentOS after some struggles and I am extremely impressed so far.
  02 February 2013
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