bob wip

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  12 December 2003
bob wip

um a mate gave this model to make so yeah here it is
2462 tri's



first go at textureing a human 256 by 256 yeah i need practise


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  12 December 2003
you should consider using your polygons more efficiently. like the belt buckle... theres no point really using so many polys on that when you can just use a plain "box" shape and then texture it to look like a buckle. that would give you a lot of polys to use on the characters overall shape.
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  01 January 2006
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