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Old 02-03-2013, 05:25 PM   #1
Xetil
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Kjetil Skaara
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Multiple uv sets and add bumpmap to them (issue)

Ok, so i have made 5 different uv sets (and layed out uvs) for the same object in Maya. I have made bump maps for them in Photoshop (saved as targa files), and i have used a layered texture to add each of the bump map files, i have then connected each of the files to their right uv set, using uv linking/uv centric...But i only manage to get one bump map to work at the time, meaning the first one standing in the layered texture is the only one working.

I have also tried different blend mode. And the thing is, i have managed to do this method before, on a different project (with blendmode: add), so i dont know what im overlooking...

Does annyone know?? If so, help would be much appreciated, thank you.
 
Old 02-05-2013, 03:59 PM   #2
oglu
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Christoph Schädl
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why do you need multiple uv sets..?
could you post some screenshots..?
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Old 02-07-2013, 10:39 AM   #3
Xetil
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Kjetil Skaara
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turned out that i didnt need multiple uvs. I was positive that the texture im using wasnt the right size, but annyway, i changed it to one uv map so thanks for the reminder
 
Old 02-07-2013, 10:39 AM   #4
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