Challenge for the glory

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  01 January 2013
Talking Challenge for the glory

Hi everyone, this is my first tread and I don't know if it's right like this. Oh, my apologise for my english !

This is an illustration make with photoshop. The idea is a simple Dragon's cave. The beast wait the adventurers hidden in the shadow, in a hall of the mountain. I wish make a fantasy atmospheere play with hot light and colours. Any critics are welcome
  02 February 2013
You need to portray the form and volume of shapes more distinctly. The rocks right now look like vague blobs of values that don't have actual distinct shapes and forms. Same with your dragon--the forms aren't conveyed clearly, and the lighting is flat, while the surface is also flat and lack credible surface property. Study creatures in real life that have similar surfaces to dragons, such as lizards, snakes, crocodiles, etc.

And if you have aspirations to become a good artist, then you must study the critical foundations of visual art--it is the only way to grow as an artist. If you haven't read the sticky threads in the Art T&T forum (linked below in my signature), then you should do it--they contain many valuable tips on how to grow and develop as an artist in the most effective manner possible.
  02 February 2013
Thank you some much Lunatique. I'll certanly read these post and I try to remake a similar image for skill the tecnic. Do you think use of texture is exessive ? Or simply I use it wrong?
  02 February 2013
I think once you add other characteristics of reptile skin/scale, the small-grained textures you have now would probably sit just fine. What's not working right now is you have your large macro shapes, then your tiny micro grains, but there are no medium-level details.
  02 February 2013
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