Path Deform vertex rotation

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 01 January 2013   #1
Path Deform vertex rotation

I can't seem to figure this out, but the solution must be simple.

I have an object deformed by a path, but at certain parts, the rotation/twist of the object is incorrect. Ideally, I would like to grab the verts where the twist is wrong, rotate the vertex to correct the rotation, but cannot. The twist option on the this modifier twist the whole object, I only want to correct certain areas. How? Thanks in advance.

Edit: Forgot to mention, this is a long object being animated along the path. The typical arrows flowing alone a curve thing. I can't correct the shape of the obj before the deform.
__________________
Chris L. Harkins

Last edited by Charkins : 01 January 2013 at 04:57 PM.
 
Old 01 January 2013   #2
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 11:26 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.