CopperCube 4 released

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  01 January 2013
Post CopperCube 4 released

CopperCube, the editor for creating 3D apps and games has been released today in version 4.0. It now includes the possibity to also generate Android apps, and has Particle System support.

From your 3D scenes, without programming, you can create games, 3D model viewers, architectural visualizations and product configurators with this editor. You can create Windows and Mac OS X apps, Flash files, WebGL websites with it, and now also Android Apps. Mix in the new Particle System feature, and you can create really nice interactive 3D scenes. There are a few new demos on the CopperCube website, showing this.

Details about CopperCube:

Hope you like it!
  01 January 2013
Cool stuff.

Couple questions,
So this exports a package which can be loaded into the irrlicht engine?
Which the irrlicht engine it exports to is fully open source, but this editor is not?
  01 January 2013
It also can export .irr scene files which then can be loaded from irrlicht, yes. Thats because CopperCube was built on irrEdit, the original editor for irrlicht. That part of CopperCube is acutally free, it wont stop working even after the trial period. But it's not 100% perfect, and not the features the editor is focussing on. (For example, paricle systems in CopperCube are different from those in Irrlicht, and won't work there. Also, of course, Irrlicht doesn't have such a thing as the action/behavior system in CopperCube) It's just out way to support the Irrlicht community a bit.
  01 January 2013
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