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Old 01-23-2013, 02:51 AM   #1
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Zoe Doherty-Dawson
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CGWorkshops: Concepting Vehicles & Mechs using Photoshop & Sketchup



Massive Black's Kemp Remillard joins us at CGWorkshops to share his personal tips and feedback on your own work.

Kemp's passion for mech and vehicle design is apparent in his body of work, and in the number of high-profile studios who utilize the wide variety of concept types his workflow has been developed to create.

If you would like to see a detailed week by week course outline, go to CGWorkshops and have read.

"This course is a basic yet thorough tutorial in how I approach vehicle/mech design for Games and Film," says Kemp. "My design philosophy is grounded in reality with a heavy dose of cool sci-fi," Kemp continues. "Let's keep the design themes to a look and feel you would find in the modern world or the near-future. After you take the course you can make all the steam-punk robots your steam-heart desires "

This is a brilliant opportunity to learn from a Master in his field - enroll today .
 
Old 01-23-2013, 02:51 AM   #2
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