[VrayForMaya]Displacement Rendering Subdivision patterns

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Old 01 January 2013   #1
Question [VrayForMaya]Displacement Rendering Subdivision patterns

Hi guys,

i have some 32bit displacement maps from ZBrush and so far they are rendering correctly in Vray.
But there are two problems:

1.On some round areas there are visible subdivision patterns like in the image:


Increasing Max subdivs or lowering Edge Length on the Vray Displacement set do not help.
Its not like the higher i go with the subdivs the smaller the pattern gets.....

2. The seems between uv islands are visible, even though Keep Continuity is on...

Here is a Screenshot of my setting:


Ideas or solutions are really appreciated!!!

Thanks,
Timm

Last edited by KIIIA : 01 January 2013 at 09:20 PM.
 
Old 01 January 2013   #2
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