CGTalk > Work in Progress and Critique > WIP/Critique: 2D
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
 
Thread Tools Search this Thread Display Modes
Old 01-20-2013, 11:19 PM   #1
alvarolb
New Member
 
alvarolb's Avatar
portfolio
Alvaro Luevanos
Long Beach, USA
 
Join Date: Jun 2010
Posts: 24
Infantry Mech-Soldier WIP

I've been having ideas for robotic suits and their riders. Here's what an infantry soldier would look like. Let me know what you guys think.

http://features.cgsociety.org/newga...76185_large.jpg

-Al
 
Old 01-23-2013, 11:10 PM   #2
marvilim
New Member
 
marvilim's Avatar
portfolio
Marvi Lim
USA
 
Join Date: Jan 2013
Posts: 5
looks good. i can't render mechs to save my life haha. i would blur the background a little to shift focus to the suit but that's just me. good work~
 
Old 01-25-2013, 05:50 AM   #3
alvarolb
New Member
 
alvarolb's Avatar
portfolio
Alvaro Luevanos
Long Beach, USA
 
Join Date: Jun 2010
Posts: 24
Haha thanks! I'm sure you could render something cool if you REALLY had to! I'll try blurring out the background to see how it looks. Thanks for the feedback!
 
Old 01-26-2013, 06:17 PM   #4
BiomechaWolf
Veteran
portfolio
Abe Kokkinis
MA Concept Art for Games and Animation
Teesside University
Middlesbrough, United Kingdom
 
Join Date: Oct 2009
Posts: 67
While the idea is interesting (mecha-marines are always cool!!), i cannot imagine where his body parts are - especially the hands- !
 
Old 01-31-2013, 12:22 AM   #5
alvarolb
New Member
 
alvarolb's Avatar
portfolio
Alvaro Luevanos
Long Beach, USA
 
Join Date: Jun 2010
Posts: 24
Well the idea was to have the rider fit in the torso of the machine with hand and foot controls. For this suit, since he has to be more light and mobile, I wanted there to be less suit, therefore the rider is fit snug in a slightly standing position. I sketched out the rider in the suit and I couldn't fit him in anyway....Fixing that problem asap. Thanks.
 
Old 01-31-2013, 12:44 AM   #6
BiomechaWolf
Veteran
portfolio
Abe Kokkinis
MA Concept Art for Games and Animation
Teesside University
Middlesbrough, United Kingdom
 
Join Date: Oct 2009
Posts: 67
Well, you can always fit him like this:

http://digital-art-gallery.com/oid/...digital_art.jpg

, where the mecha legs/hands are extensions of his real legs/hands
 
Old 01-31-2013, 12:44 AM   #7
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
 
Join Date: Sep 2003
Posts: 1,066,481
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 10:06 AM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.