rigging: The Shoulder Blade setup

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  12 December 2003
rigging: The Shoulder Blade setup


I'm rigging a high poly dude at the moment..

most part of the body is relative easy to setup.. but I have a problem in the shoulder blade..

It seams to me that I can't figure out how it moves. what it is connected to... or is it floating? how does the muscles infuence on this bone?

If anyone can explain or have som usefull illustrations/photos etc. on this topic.. I'll be very grateful

Hope that someone out there has the answer
Martin Andersen
Website www.3d-designer.dk
  12 December 2003
i dont have enough experience in character rigging to help you but you may find THIS LINK useful.

  12 December 2003
that's a good link, below is one on shouder, not on blade, i genrally drive the blade bone using a realtionship between spine and clavicle and arm rotations (mainly parralleling the clavicle motion)

Last edited by ggg : 12 December 2003 at 10:06 PM.
  01 January 2006
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 09:22 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.