01 January 2013 | |
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Scholar
Chris West
Ockley,
United Kingdom
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Terrain Plugin for 3DS Max update, 2013 version released plus Unity scripts.
![]() The Terrain plugin for 3DS Max allows you to generate landscapes from real world elevation data in a couple of clicks. The plugin makes use of DEM data that is available freely on-line but instead of you having to locate the right DEM file for your needs, patching them together and importing the data manually our plugin allows you to directly set a latitude and longitude coordinate and the plugin will automatically locate the right data and import it into 3DS Max and generate a mesh to your desired level of detail. You are free to drag the location around and zoom in or out and the plugin will fetch any new data it needs and rebuild the mesh automatically. The data will be stored on your system so future alterations will not require data to be re downloaded. The elevation data is sampled at 90m intervals and also for the US you can select 30m interval data for even more accurate terrains. ![]() ![]() ![]() Some examples of meshes built in a couple of minutes using the plugin including texture generation, Click the image to play the video. ![]() And a Quick Start to the basics of the Plugin again click the Image to play the video. ![]() Quick modelling tour of Italy ![]() ![]() __________________
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01 January 2013 | |
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Solving 9999 things a day
portfolio
Leif Pedersen
RenderMan Specialist
Pixar
San Francisco,
USA
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The plugin looks great. Any plans for a Maya version?
If not, buying a 3dsmax seat just for this almost seems justified with the amount of setup time it will save us. |
01 January 2013 | |
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Scholar
Chris West
Ockley,
United Kingdom
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No plans for a Maya version at this point, sorry about that. It might be worth getting a single seat of Max as you say we have one customer who purchased the plugin who reports that what used to take two and half working days to do is now done in a matter of minutes so if you do work with DEM files and or want to create real world locations and texture them then the plugin will certainly save a lot of time, even NASA JPL use it.
Chris __________________
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01 January 2013 | |
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Solving 9999 things a day
portfolio
Leif Pedersen
RenderMan Specialist
Pixar
San Francisco,
USA
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Thanks for the response. I'll look into buying a max seat. Thanks.
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01 January 2013 | |
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Scholar
Chris West
Ockley,
United Kingdom
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Off course you are not just limited to satellite imagery for your textures, you can take full advantage of the power of Google Earth layers to visualize other data for example below after a request from a Tourism company as to whether they could model map and historical info we did a quick 5 minute test of a part of Scotland.
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01 January 2013 | |
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Expert
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