Character: Gangsta

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  12 December 2003
Gangsta

A model / textures i just completed for an art test



a bit more than 3300 polys and 3 512x512 tga files (sheesh)

C&C welcomed =)

oops look like i posted in wrong forum heh =>
*takes more cofee*

Last edited by froggie : 12 December 2003 at 02:09 PM.
 
  12 December 2003
saw it over on polycount. Just great.
The texture is amazing, how you caputred that fabric ... respect.
Infact ... the whole texture is great but it wouldnt be a gameartmodel if I wouldnt have something to say.

Seems to me that his forehead looks a bit orangy compared to the rest of the face, thats kinda "disturbing".

Lets see some wires and flats to please.

Good luck for the job to
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  12 December 2003
here's the flats


Last edited by froggie : 12 December 2003 at 03:07 AM.
 
  12 December 2003
Good job, nice texture. I would like to see the wires.

I think the hands could be a big bigger. Other than that, no crits
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  12 December 2003
fixes

Finger tips should hit right above the knee. I dig the texture though. You did a great job of getting the cloth correct.
 
  12 December 2003
Re: fixes

thanks guys =)
glad you like it

Quote: Originally posted by jeffro
Finger tips should hit right above the knee. I dig the texture though. You did a great job of getting the cloth correct.


didnt know my guy looked like an ape
 
  12 December 2003
superb work! i love the modeling and the texturing!

go on man!
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  12 December 2003
so how longer did this take to render, can't have been too long...
 
  12 December 2003
great work, man. the way you replicated the cloth is great, and the face is awesome. keep up the great work... i saw it before, but now the main picture is gone
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  12 December 2003
I can't see your pic.
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  12 December 2003
Fixed =) and just uploaded the final flats.

thanks ^^
 
  12 December 2003
nice,
right hand would be modify!
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thanks erveryone here!
 
  01 January 2006
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