character model: callidus assassin

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Old 12 December 2003   #1
character model: callidus assassin

hi,

i posted this in focused critiques...but i haven't been getting any critiques or feedback.

so hopefully i can get some for my game model here...

would it be okay if i double post?

anyway here is my game model

created in maya
poly count is 3004 triangles

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Old 12 December 2003   #2
The proportions are a little off and the poly count is very high for such a simple character. She also might have a little trouble deforming because of the way the mesh is setup.

I'd take a look at the proportions first... the area I notice the most is the legs.
 
Old 12 December 2003   #3
thanks,

heres an updated one: http://www.cgtalk.com/showthread.ph...920#post1011920
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Mocap...mo mo mo

Demo Reel 2010
 
Old 02 February 2004   #4
Talking UPDATE

okay its been awhile,mainly cuz i have work pretty much everyday.
but i've managed to find the time to totally rework the model so it doesn't look like a man with boobs :P

i think the head might be too big but tell me what you think.
crits and comments welcome

from 3004 triangles down to 1908 triangles and its my first game model




I'm UV mapping the character right now and man how i don't like it but it must be done.
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Demo Reel 2010
 
Old 01 January 2006   #5
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