Dr Horrible - Texturing Project

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Old 12 December 2012   #1
Dr Horrible - Texturing Project

For the last couple of weeks I have been working to improve my texturing skills. I set myself a task to model and unwrap a character bust. This is the first project I have created proper hair planes that look half decent. Additionally a bonus of implementing Subsurface Scattering was added.

What do you guys think?

End Product In-Engine:


Engine & Wireframe:


Clay Renders:



Textures:



Images can be viewed larger than in the post.
 
Old 12 December 2012   #2
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