|11 November 2012||#1|
Brooklyn, United States Minor Outlying Islands
Join Date: Nov 2012
3DS Max to Mari FBX camera import help
I'm wondering if anyone can help me importing a camera from 3DS Max to Mari.
The OBJs import fine but the FBX camera orientation/location on import is always off. I've tried both 'Y up' and 'Z up' settings in the Max FBX dialogue and both are incorrect. I have also tried every fbx version from 2009-2012.
Does anyone have any insight into this issue? I was surprised to find nothing online meaning it's probably user error but I have exhausted my troubleshooting abilities.
|01 January 2013||#2|
Los Angeles, USA
Join Date: Jan 2007
I just had the same issue. I'm using max 2012 and Mari 1.5 on windows 7.
When you export your GEO from max, in the obj export options, un-check "flip YZ-axis(Poser-like)"
For the camera, in the .fbx options, change the up-axis to "Z-up"
Also, under FOV in Mari, change this value to your fov value from your max camera.
Hope this helps, good luck!
|01 January 2013||#3|
Join Date: Sep 2003
Thread automatically closed
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
|Thread Closed share thread|