New Blender training DVD on car modeling

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  11 November 2012
Car Modeling Training DVD Released!

Update: The DVD has been officially released and is available now at We've also extended the bundle deal until January 31st, which includes environment creation training at half price, so grab it while you can! And Terry Wallwork has reviewed the DVD on Blender Nation and given it a score of 95! Check it out, Review: Car Modeling and Texturing

Car Modeling and Texturing by Chris Plush

Last edited by Blengine : 01 January 2013 at 11:57 PM.
  12 December 2012
Hey guys, just an update, the DVD is complete and shipping. Check it out at
  12 December 2012
Is that render in Cycles or Blender Internal?
“Every child is an artist. The problem is how to remain an artist once we grow up.” - Picasso
  12 December 2012
bi, and when cycles is developed further we plan on releasing a free tutorial on rendering this scene with it
  12 December 2012
If I only have enought money...Unfortunately I am poor student.

I would say that price is Ok for people who wants to make and sell cars models. I mean even if price will be 90$*2.
I didn't know how much one model costs. My friend told me that he bought few model where one costs 150 zł it is about 50$ and he was happy because it was really cheap!
So how much can model costs?

One more question.
How it is which subsurf modifier and exporting to OBJ?
In tutorial You use Crease?(shift + E) or You are adding edge loops?
It would be nice if You also will make in future tutorial which exporting model to 3ds max and adding shader in v-ray. It is my opinion,maybe I am wrong....
On .Max file is standard not .Blend...:(
  12 December 2012
Depends on where you buy the models. I haven't seen any good quality 2012 Camaro models below $120 in my searching, and I include the finished models on my DVD which is $60. Exporting to OBJ or any format is easy as pie and I think it applies the subsurf modifier before exporting, otherwise you can apply that modifier yourself if you want.

And I don't use creases to achieve bevels. They work well on very simple objects but they don't maintain the correct shape on more complex objects and you need to crank subsurf up for the edges to be detailed enough. Adding the extra geometry ensures the right edge and you can keep subsurf levels reasonable and still have a well defined bevel.
  12 December 2012
NiceGood Tutorial and model in 60$
Quote: This bundle deal includes 'Car Modeling and Texturing', plus 'Environment Modeling and Texturing' half price. Offer expires January 1st! $90 USD

It mean that this packet will cost 180$, or I am wrong?

Yes I know that i always can apply modifiers or ignore that.
I mean if I use edge loop I can export model without subsurf and apply turbosmooth in max.
I have got good control on object.

If I use crease and if I ignore subsurf exporting OBJ, In max it will not work good if I add turbosmooth.
  12 December 2012
The car dvd is $60, and includes the finished model which is released under Creative Commons Attribution license meaning you can use it however you like as long as you credit me as the creator in your project.

The bundle deal includes 2 dvds, the car dvd and my environment creation dvd, and this is $90.

I haven't tried exporting objects with creasing, but makes sense it doesn't export the way you'd want. I've never used max, but I assume turbosmooth is like subsurf, in which case edge loops would work better with it.
  12 December 2012
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 09:55 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.