CGTalk > Sponsored Challenges and Awards > Past Challenges (Archives) > CGChallenge XXVII - TEN
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
 
Thread Tools Search this Thread Display Modes
Old 11-05-2012, 10:13 AM   #1
DanielRoesnes
New Member
portfolio
Daniel RÝsnes
Storyline Studios
Raelingen, Norway
 
Join Date: Nov 2012
Posts: 2
CGChallenge XXVII - TEN - Daniel Roesnes

It was hard to find a nice idea, been playing around with some ideas but nothing that I really liked. So I ended up with a idea I wanted to do for awhile now, a viking on his way to battle.
The rest of the scene will come later as I am not 100% sure what setting I am going for..

I have just posed the male, still need some tweaks to the pose. The sculpt is still alot work to be done.
Here is what I have so far!
Hope you guys like it, and don`t hold back on constructive critiques!
 
Old 11-09-2012, 11:13 AM   #2
OZ
2d,3d,all is good 4 me!
 
OZ's Avatar
portfolio
Fabio Oscar Corica
2d 3d modeler and animator
Florence, Italy
 
Join Date: Feb 2002
Posts: 3,072
Idea

Well...good luck 4 finding a good idea! Anyway you started with a very good model!

-OZ-
__________________
-OZ-

B-movie
 
Old 11-09-2012, 12:08 PM   #3
DanielRoesnes
New Member
portfolio
Daniel RÝsnes
Storyline Studios
Raelingen, Norway
 
Join Date: Nov 2012
Posts: 2
Thanks OZ!
The idea will problabty be Ten years in Battle or Ten years with plundering, thats the ideas I still enjoy working with.

The pose is right before he attacks an enemy, were I can also play with idea 10 ways to attack, 10 seconds into a fight, 10 feets away and so on...

I would love to make some more characters in the scene, but I have to see how much time I have left when the main character is complete.
Would be awesome with lots of vikings jumping off the ship and are running into battle.
 
Old 11-09-2012, 12:08 PM   #4
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
 
Join Date: Sep 2003
Posts: 1,066,481
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 11:13 PM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.