Muesli/Cereal

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  10 October 2012
Muesli/Cereal

I have to create some cereal mixes to go in a transparent lid of a product render. Is it possible to model that kind of thing, or would I be better just taking a pic of the cereal and applying it to a lumpy mesh? Maybe with a bit of displacement?
 
  10 October 2012
Check out greyscale gorrilla’s tutorial on the baseball scene recently, where he created little bits of dirt quickly. Might be useful for the muesli side of things...
 
  10 October 2012
Originally Posted by mitchino: I have to create some cereal mixes to go in a transparent lid of a product render. Is it possible to model that kind of thing, or would I be better just taking a pic of the cereal and applying it to a lumpy mesh? Maybe with a bit of displacement?


If I understand you correctly, are you wanting to make what looks like a container of cereal with the cereal bits up against a transparent lid? If so, there are a couple of approaches involving Mograph and dynamics that would fit the bill. You could add dynamic cereal bits to a mograph cloner set to object and surface to cover the inner lid with cereal clones. There's also another approach where you could create mograph cereal clones again with dynamics, make the lid a collider object and put an attractor outside of the lid.

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  10 October 2012
Thanks guys,

in the end I shot the muesli and comped it into the render, not as satisfying as doing it in cinema, but quick and easy!
 
  10 October 2012
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