Maya mesh is glitching out.

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  10 October 2012
Maya mesh is glitching out.

I was just rigging my low poly game character when I realised that the mesh was glitching out all on the project all of a sudden. It kinda like a glitchy X-ray view of the model. It seems to be only this file which makes me think that there's a setting that I may have hit by accident? Anyone else seen something similar before? It also seems that the more you zoom in the less glitchy it becomes

Heres a video of whats happening:
http://www.youtube.com/watch?v=jj60AFS4y7k
 
  10 October 2012
thats a camera setting,select your camera,hit CTRL+A for attributes then adjust your far/near clip plane.
(i dont have maya in front of me right now,but the first clip value leave at 1.000,alter the 2ND value to something larger,i.e add a couple of zeros untill it reads like 1000000000

done.
 
  10 October 2012
If the fix above doesn't do it check that you didn't accidentally duplicate the mesh, easy to do (CTRL+D) . If you have two copies of the mesh right on top of each other you can get a result like that too sometimes.

Cheers,
Brian
 
  10 October 2012
The first reply did the trick, much appreciated! thank you
 
  10 October 2012
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