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Old 10-04-2012, 03:08 PM   #1
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Alex Dittus
Zurich, Switzerland
Join Date: Oct 2007
Posts: 190
Texture loss with Decimate-Modifier

Hello everybody,
I have got a quick question: At the moment I have to import textured obj-files and they are huge. So to speed up my work I use (and apply) the Decimate-Modifier. But as soon as I do so, the textures (cycles/nodes) are lost or extremely deformed so the objects appear to be just monochrome. I would really appreciate your help on this!
Old 10-05-2012, 10:12 AM   #2
"mostly harmless..?!!"
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Ken Beyer
Freelance 2D/3D
United Kingdom
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Posts: 69
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Yeah you will because decimate collapses the UVW's, it's a destructive process. If you can what you might be able to do to mitigate the problem is split the OBJ into sections and import them one at a time - import a section, save the file, repeat.
Old 10-05-2012, 10:12 AM   #3
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