|10 October 2012||#1|
Volume Light - Caustic Effect Render times.
I have an animated underwater scene. 10 secs - 250 frames.
Current render times are around 30 seconds perframe.
I have placed a volume light effect in the environment and effects dialogue.
This has blown render times out to 10 mins
I am looking to reduce this render time. What settings might achieve this?
I would also be interested in doing this as a separate pass but don't really know how in max.
3dsMax 2012 scene (without big unit)
Latest scene without volume light.
and with volume light
|10 October 2012||#2|
Frog of the posts
Join Date: Sep 2002
You can fake those "godrays" pretty good in aftereffects using some effect plugins
like "Trapcode Shine" or Frischlufts "Flair Volumetrics"
So if you got After Effects and render time is an issue i would experiment doing it completly there
Of course this would not bring real caustic light effects on the geometry, but that does nt exist in you example pics either ...
|10 October 2012||#4|
On the run!
Graphic designer extraordinaire
Join Date: Feb 2002
You could also try to fake it using the techniques used by games; using textured planes.
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