Maya to Zbrush with reference not matching

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  10 October 2012
Wink Maya to Zbrush with reference not matching

Hey guys, need help on this. We have an illustration that I want to convert to a 3D version using the 2D drawing as a guide.

In maya, we used a 40mm camera and modeled it to fit the reference imagery. Upon using GoZ and bringing the file into Zbrush and loading in the reference image. It doesn't seem to line up. Perspective doesn't seem to work.

We want to follow the reference accurately and have an exactly similar version but in 3D. The area I pointed out with the red arrows really show the difference based on camera angle.

Here is the image
maya to zbrush

please help! Thanks guys
  10 October 2012
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