Realistic Texturing - Your opinion counts!

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  09 September 2012
Lightbulb Realistic Texturing - Your opinion counts!


Realistic texturing is a very much time consuming process. Every artist has his/her own way to execute the most effective way to complete this mission.

I am researching about this issue for the university project. Everyone's opinion and experience counts for me if you decide to share.

Key words: Difficulties and challenges. AD demands. Time consumption. Cost. Technical issues. Artwork.

Fields involved: CG Images for games and films.

My goal is to come out with a very effective production process for realistic texturing.

Thank you very much and please have a happy discussion.
  09 September 2012
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 08:08 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.