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Old 09-14-2012, 07:25 PM   #1
filmguy01
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Obj uvs won't import...

I have a model. It has multiple uv tiles. Which I understand shouldn't make a difference. When I import it into mudbox though, all my uvs disappear. It doens't give me any errors either. Which it usually does if there is some problem.

Can anyone give me any tips on how to keep your uvs intact when moving from maya to mudbox?

Any help would be greatly appreciated.
Thanks!
 
Old 09-15-2012, 01:42 PM   #2
oglu
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Christoph Schädl
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could you reimport the obj file into maya and do a cleanup..?
check for areas with zero map area...

mudbox is able to read hundreds of uv tiles via OBJ... i do that all the time...
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Old 09-15-2012, 01:42 PM   #3
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