Modo camera path

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  08 August 2012
Modo camera path

Hey everyone,

im facing the following problem and would appreciate some help: Ive got a bezier path and a animated camera which moves along the path and aims towards a directional target locator. While the camera moves on the path from 0%to100% (path percentage) there is a complex interplay between the moving camera and its moving target locator. Now: I want to make the path longer, however when I add a few curves to my path ofcourse the path percentage relates to the expanded curve having the result that my interplay between my camera and target locator(and many other animated objects) get messed up. After expanding the curve the camera is not in the same position at certain frames during the animation.

Is there a way of expanding my curve while not affecting the path percentage, like when adding a few curves to my path it shows 120% when my camera moves on the prolonged bit.

Id really appreaciate if anyone knows if thats possible and if yes, he/she could explain.Thanks in advance.greetings from germany
  08 August 2012
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