|06 June 2012||#1|
Join Date: Jun 2004
Blender Inside Out - Learning Blender for Experienced 3D Artists - Training DVD
The Blender Foundation has just started the presale for a new training DVD that I've been working on.
This DVD is in intended as a guide for experienced 3D artists that wish to quickly adapt and learn Blender, while building on their existing experience in other 3D applications.
The DVD is available for pre-order through the Blender.org E-Shop now!
Every purchase of this DVD goes directly to the Blender Foundation to support its projects and the further development of Blender.
Sample Video: Using the Search Tool
Sample Video: Extrude and Inset Tools
DVDs will be ready (and in your mailbox) before August 5 - we also will spread free copies at the Blender Siggraph booth.
(Note: outline is subject to change)
Quote: Chapter 1: Getting Started
Touring the interface, the key basics to survive Blender quickly: Selections, transforms, and search!
Chapter 2: Making Blender work for you
Customizing the UI, preferences and changing shortcuts.
Chapter 3: Mesh Modeling
Based on common tools and metaphors from other programs, the modeler is being explained in 20 short sections.
Chapter 4: UV Unwrapping
An introduction on using Blenders UV tools. These tutorials will quickly explain how it works.
Chapter 5: Using Blenderís Animation System
This chapter gives the big picture of the Blender timeline, dope sheet, graph editor, working with key-frames, animation curves, and using the rigging system.
Chapter 6: Materials, Lighting and Rendering
Both Blender render engines are being introduced, including the new node-based shading system for the Cycles raytrace engine.
Chapter 7: Using Add-ons for Extra Functionality
Many python add-ons are bundled with Blender for additional features and tools to better optimize your workflow. This chapter gives an overview of several key add-ons.
Chapter 8: Solving Common Problems and Tips for Success
Perfection does not exist; also Blender has half working features and bugs. This chapter shows some of the current issues, bypasses and especially how to get support and your issues solved!
Chapter 9: Bells and Whistles
The show-off chapter; Blender offers a wealth of advanced features that go well beyond the usual fundamental tools. This includes a quick look at the fluid and smoke simulator, the particles system, the compositing and post production tools, and more.
Education Manager and Author for CG Cookie, Inc
Last edited by shadowdragon : 07 July 2012 at 03:22 AM. Reason: Misleading info in one paragraph and typo
|07 July 2012||#4|
Join Date: Jun 2004
Originally Posted by brudney: that's exactly what I needed! thanks:]
You're welcome I hope you like it!
|07 July 2012||#5|
Join Date: Sep 2003
Thread automatically closed
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
|Thread Closed share thread|