CGTalk > Software Specific Forums > Compositing Software > Adobe After Effects
To minimize the ads you see on this page create a CGTalk account and log in HERE
Thread Closed share thread « Previous Thread | Next Thread »  
 
Thread Tools Search this Thread Display Modes
Old 06-05-2012, 01:29 AM   #1
hellspawned
Know-it-All
Tomas Landberg
Huddinge, Sweden
 
Join Date: Sep 2004
Posts: 430
Matching makeup to footage

I've got a video sequence of about 4 seconds (100 frames), where I need to match some make-up to a face. The face is fairly stationary, in as much as it doesn't move much or turn around, it's mainly the hand-held camera supplying the movement in the video.

I've tried to match the makeup to the footage manually, rather unsuccessfully, for the entire night, and I'm starting to get to the end of my rope here. The best I've managed to do, in manual matching, still leaves the makeup bobbing about the face, and there's just too many frames and keys to correct it manually.

It would be so simple if I could do a 2d-tracking of some details on the face and then "tack" the makeup onto it - Say, for instance, tracking the corners of the eyes and the corners of the mouth in the footage, then stick the corresponding parts of the makeup layer to those positions and have the layer deform correctly and according to the camera motions. This might just be wishful thinking though.

So, how would you go about sorting this task out?

Edit: I've come up with a possible solution, but I don't know if it would work, and I don't know how to implement it. If I use the CC Power Pin on my makeup layer, and parent each of the four corner points to it's corresponding tracking point, with an offset so that my initial frame will fit, that could possibly solve my problem? The big catch here is that I'm completely clueless when it comes to AE scripting, i.e. I don't know how to enter in my offset values.

Last edited by hellspawned : 06-05-2012 at 01:56 AM.
 
Old 06-06-2012, 07:17 PM   #3
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
 
Join Date: Sep 2003
Posts: 1,066,481
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 04:29 PM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.