Special mountain creation question

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  05 May 2012
Special mountain creation question

I found this:



http://vejza.deviantart.com/art/Hig...%2F2227294&qo=1

He said he used displacement materials.

I looked through the internet but couldn't find a tutorial for that and he don't answer.

So anyone know how to make such mountains?
 
  05 May 2012
Hi

well, I think the first steps are more or less obvious. The pillars you can simply create in the terrain editor. There is no special trick. Then you add the displacement to the bump of the rock material and this gives you the rough structure of the rock surface.
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  05 May 2012
Play around with stretched Metablobs, Hyperblobs, and Hypertextures. Throw your favorite displacement material on them.

Last edited by ShawnDriscoll : 05 May 2012 at 01:27 AM.
 
  05 May 2012
Simply create the underlying objects\shape in a Modeling program(don't have to be exact) or VUe then use the paint tool to paint vegetation onto it. Easy.
 
  06 June 2012
Originally Posted by ChristianZ: Hi

well, I think the first steps are more or less obvious. The pillars you can simply create in the terrain editor. There is no special trick. Then you add the displacement to the bump of the rock material and this gives you the rough structure of the rock surface.


How you create such pillars in the terrain editor?

Quote: Play around with stretched Metablobs, Hyperblobs, and Hypertextures. Throw your favorite displacement material on them.


Metablobs and Hyperblobs could work yes I will try that out
 
  06 June 2012
Quote: How you create such pillars in the terrain editor?


Create a new terrain, then edit and sculpt the terrain, for example with the "rise" paint brush.
 
  06 June 2012
Originally Posted by ChristianZ: Create a new terrain, then edit and sculpt the terrain, for example with the "rise" paint brush.


You're funny. He asked, "How?" Show us some pics of these pilars you've made with the editor.
 
  06 June 2012
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