Magma flow output density error

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Old 05 May 2012   #1
Smile Magma flow output density error

I'm having a problem with magma, and I'm having some issues with my flow..

When I add an Output Density followed by a multiple node ending in a Bercon Noise texture...

When I update this network to my PRT Loader the Output Density turns red, the error states the following..

"Magma Channel "Density" Is Not The Expected Type (Arity mismatch): | ID: 3 | Expected Type: float16 | Found Type: float32[3] |"

I'm reading into the documentation but can't find anything about this, and if I change it to a 32bit node it does not change anything...

Thanks for reading...
 
Old 05 May 2012   #2
You probably output vector (rgb info) to density channel.
TexMap outputs color vector by default. Change that to mono or use another way to feed in density output ONE float.
 
Old 05 May 2012   #3
Magma Flows from Matthias Muller

I was thinking the same thing, but haven't found a way to change this.. Requires a bit more research on my part... I'm following some of Matthias Mullers flows from "The space we live in" and from the screen grab of the flows he posted it looks like I'm making the same flow but I might be missing some things...

Let you know how it works out thanks...

Joshua AM

Here is the link to the magma flows he is creating..

http://www.youtube.com/watch?v=a-11dtG7aK4


Quote:
Originally Posted by 3ak
You probably output vector (rgb info) to density channel.
TexMap outputs color vector by default. Change that to mono or use another way to feed in density output ONE float.
 
Old 05 May 2012   #4
Right once again 3ak...

Thanks!
 
Old 05 May 2012   #5
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