Alphas to Meshes?

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Old 04 April 2012   #1
Alphas to Meshes?

Hello everybody,
I have got another (maybe stupid) Blender question: For a university project I need to model lots of glass fragments based on photos. As I already have their shape here is my question: Is there any chance to produce a flat mesh out of a alpha-map-like black-and-white image so the mesh has the shape of the black area? This would save me ages of time. Any help would be very appreciated.
Alex
 
Old 05 May 2012   #2
I guess you could convert the bitmaps to vectors with (for example with Illustrator or http://vectormagic.com), and import those into Blender. Then extrude in path options.
 
Old 05 May 2012   #3
thank you for the tip hvanderwegen!
I will give this a try
 
Old 05 May 2012   #4
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