writing an installer

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  04 April 2012
writing an installer

I'm putting the finishing touches to a script that aids facial animation and I'm thinking of placing it among the helpers list. Or maybe having its own place on the main menu bar.
I want to create an installer that automatically places the tool either in helpers or as a menu on main menu bar and installs a small script in the start up script folder. Is this too daunting a task for a humble maxscripter with no C++ knowledge?
 
  04 April 2012
You can have a look at the Outliner's installer code:
https://github.com/Pjanssen/Outline...cript/installer

Note that the toolbar code will only work up to and including 3dsMax 2012.
To create menu items, take a look at the menuMan interface in the maxscript help. That's quite straightforward to use.
 
  04 April 2012
Scritspot has some answers

Originally Posted by floatingworld: I'm putting the finishing touches to a script that aids facial animation and I'm thinking of placing it among the helpers list. Or maybe having its own place on the main menu bar.
I want to create an installer that automatically places the tool either in helpers or as a menu on main menu bar and installs a small script in the start up script folder. Is this too daunting a task for a humble maxscripter with no C++ knowledge?


Start here http://www.scriptspot.com/3ds-max/t...ript-installers
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3d Max 2012 Win 7
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  04 April 2012
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