run script between frames on backburner job?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  03 March 2012
run script between frames on backburner job?

I posted in the 3ds max forum about a problem I am having. I think some nodes are not using the pmap or fgm on my backburner job.

the problem:

I would like for each node to run a script between frames that ensures it grabs the pmap and fgm. I am familiar with maxscript but not when it's applied to bb.

Is this possible?

  03 March 2012
What you can do is assign to your render a preRenderScript.

This preRenderScript will register a #preRenderEval callback with the function of your choice.

#preRenderEval: time
      Sent just before the renderer starts evaluating objects. 
      Returns the time being rendered

See General Event Callback Mechanism in the help file
  03 March 2012
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 05:40 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.