Game Models: Valkyries: Concepts, Models & Textures

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Old 11 November 2003   #1
Game Models: Valkyries: Concepts, Models & Textures

It's been awhile, I just finished another comp that was actually running as an art test for a game company in Texas. I can't relocate, however, I am looking for work (game related) in the surrounding Montreal area (up to Toronto).

We had to design a team for a historical or fantasy rts type game. I went with fantasy and magic.

Building concept:



Other building concepts:
http://www.magicswithin.com/extras/rts/tower.jpg
http://www.magicswithin.com/extras/rts/mainhall.jpg





It came to be 996 polygons and uses three 256 sheets for both color and transparencies.




__Fred__
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Last edited by F. Hultqvist : 11 November 2003 at 05:21 AM.
 
Old 11 November 2003   #2
Now for the units: Here are two units out of four concepts that I decided to create.

The basic warrior footman class unit:


And the model. She's exactly 500 polygons and uses one 256 texture sheet for both color and transparency.




This next one is a flying chariot unit that acts as the biggest flying unit that a player can construct for their valkyrie team.

The concept:



And here's the model: She's 986 polygons (everything is included in this i.e the horses and chariot). 14 polygons are left over for the contrails when the chariot is in motion. She uses 3 256 texture sheets for color and transparencies.





If you would like to see the other two concepts I created that I chose not to do, you can find them here:

The Priestess:
http://www.magicswithin.com/extras/rts/swanmaiden.jpg

And the Archer:
http://www.magicswithin.com/extras/rts/archer.jpg



Hope you like them.

__Fred__
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Old 11 November 2003   #3
That's pretty damn impressive! So you did the concept art AND the models? The detail in the texture is wonderful!
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Old 11 November 2003   #4
Oh wait! I didn't recognise the username Apt Pupil! Of course it would be impressive, coming from you!
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Old 11 November 2003   #5
excellent models and concepts!

beautiful concept artwork. theres a minor perspective discepency on the top of the building concept on that balcony portion, but its so beautiful that it doesn't even matter.

excellent work.

if you were to design an RTS that looked like this, or even better, a Diablo-style hack-n-slash game, i would buy it in a heartbeat.
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Old 11 November 2003   #6
beautiful concept... definately great.
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Old 11 November 2003   #7
erilaz --> Yup, I changed names awhile ago, it's nice to see that you are still here Erilaz You were one of my favourites to watch while I was in a comp here.

Here's the warrior unit from all angles and another posed shot.





__Fred__
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Fredrik H.
- Game Model, Texture, Concept Artist
- 我汉语还说得不好 - Mon Français est terrible aussi
 
Old 11 November 2003   #8
yeap imressive work
 
Old 11 November 2003   #9
I really like your concepts, you have a cool drawing style.
 
Old 11 November 2003   #10
woow impresive work...

low poly but with detail textures and nice sharping of modeling

and the building is great, has a wing just the alexander of ff9

way to go..
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Old 11 November 2003   #11
Very magical.
I likes the characters as well as the castle. Very detailed considering the low polygon factor.
Good job!
 
Old 11 November 2003   #12
Excellent design and textures...
Very good work
 
Old 11 November 2003   #13
Nice!!!

im a huge 2d fan though so id like to see some 2d concepts sketches
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Old 11 November 2003   #14
Excellent work!!
A little bit of "Baldur's Gate" stil.
 
Old 11 November 2003   #15
great work..
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