|01-30-2012, 12:57 AM||#1|
Where is it?
Join Date: Sep 2004
Set PSD Alpha by MEL
How would one change the following attribute via MEL?
The script editor spits out "AEpsdAlphaToUse filename.alpha;"
But I can't see any variables or ways to use the AEpsdAlphaToUse command.
|01-30-2012, 01:16 AM||#2|
Join Date: Dec 2006
No, the AEpsdAlphaToUse ist just the wrapper that is used to issue the actual command from inside the Attribute Editor.
You change the attribute like you change any attribute on a node:
Where nodeName is the name of the psdFileTex node and "AlphaChannel Name" is ... well... the name of the alpha channel you want to set.
You will notice, when changing the alpha channel this way, the current/new alpha channel is not reflected in the attribute editor. It is applied to the texture though.
aweControlPicker (GUI Picker for Maya)
|01-30-2012, 01:20 AM||#4|
Lord of the posts
Join Date: Sep 2003
Thread automatically closed
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
|Thread Closed share thread|
|Thread Tools||Search this Thread|