Animation: Twirling Fish

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Old 11 November 2003   #1
Animation: Twirling Fish

The king of trash has returned

I created this little advertising using Boujou for tracking, Maya for modelling, dynamics. And the software renderer and Mental ray for rendering.
The final composit was completely done in AfterFX, which I have to admit was definetely not the best choice.

It's a little commercial about the ultimate relaxer: The Twirling Fish

Don't miss it

Please give some critics.

DOWNLOAD CLIP HERE (7.5 MB, DivX 505) NEW VERSION


Have a great week,
Garry


Last edited by Heaven871 : 01 January 2004 at 11:59 PM.
 
Old 11 November 2003   #2
Hi Garry! Thnx for giving me credits

This is a really cool idea. Looks very realistic
The tracking is great. I love the bubbles rasing and colliding with the fish!

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Old 11 November 2003   #3
Here is a little making of shot of those multi-passes I used.

Why don't you guys reply? If you don't like it tell me, I love it and spent so much time in it. Just one stupid comment can't be desired too much, is it?

 
Old 11 November 2003   #4
From the still images it looks good, I'd download the movie but the connection is beyond slow
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Old 11 November 2003   #5
I am sorry for the inconvenience "smoke".
I tried downloading it and it runs at the max of my modem, just try it again later.
Please let me know if problems last.
 
Old 11 November 2003   #6
fishingfish

Hello Garry!
Can I order this cute little Fishset? I called the number at the end of the spot, but they had only some ugly sextoys for sale.

But the spot looks really good. I think the actor is not the best, but the fish is acting much better than the human.

Much luck and good work
 
Old 11 November 2003   #7
I really like it!
But: I think the product shot with all the data about how to order etc is too static. What if the whole thing was placed on a rotating plate as seen on qvc/hse?

Also, I think you might add realism if rendered refraction for the glass and the water.

Great job anyways!
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Old 11 November 2003   #8
LOL, that's great!
Seriously, great movematching, I just wish we could stare at the fish longer, it's hilarious with that soundtrack in the background, great choice!


Someone should seriously make one of these, I'd buy one!
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Old 11 November 2003   #9
really nice work!

and greetings from elstal... im one of the new students, first semester(that guy with the dread locks)

i'm far away from work like that, but i just finished my first charcter!

http://www.cgtalk.com/showthread.ph...6&highlight=sam


würd gern wissen was die "GFS-ELITE" davon hällt...

man sieht sich!

Hannes
 
Old 11 November 2003   #10
Great job compositing the 3d animation with the live action shot.

I'd buy one of those too heh...they look so cool!
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Old 11 November 2003   #11
wow...I love it. The compositing is really nice and I love the music. That's one of my favorite songs on the kill bill soundtrack. Good job man
 
Old 11 November 2003   #12
Thank you for all your nice replies, you can not imagine how happy I am right now.

Omnicrola, I also want to see the fish longer, but unfortunately those two shots were all that could be tracked from a total of seven. I just don't figure out what I am doing wrong. I'll work on that.

JoBbE, that's a point, I'll try to put the fish on a rotating plate. Great idea.

a great week to all of you. Hope I can post the new version in a couple of days.
 
Old 11 November 2003   #13
very nice work u have there....just look like real to me
great work..very inspiring

some question here..

what software did u use??

what is the multipass rendering use for???(can show me some guideline??
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Old 11 November 2003   #14
Originally posted by horoXhoro

what is the multipass rendering use for???(can show me some guideline??



You use multipass rendering to be able to compose with alot more control! For example if you figure you need less reflection, just turn down the reflection layer's opacity. You can actually render out seperate r/g/b passes to be able to control the color even if already rendered.
This is extremely useful when working under pressure, say a tight deadline and alot of custumer's wishes or if you have a scene that needs ages to render but you need to tweak settings like color and spec.ref. and so on....
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Old 11 November 2003   #15
nice work! i really like it!

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