FiberMesh to Splines for Maya released

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Old 01 January 2012   #1
FiberMesh to Splines for Maya released

The small FiberMesh to Splines for Maya application will convert the exported FiberMesh from ZBrush to splines.

The splines can be used to create and render Maya hair either with Maya’s default hair or using a hair plugin.

More here.
Old 01 January 2012   #2

Old 01 January 2012   #3
Wow, you work fast

Btw will this work with Maya 2011 also?

Old 01 January 2012   #4
Originally Posted by GQ1: Wow, you work fast

Btw will this work with Maya 2011 also?

Thanks. Yes it will work in Maya 2011.
Old 01 January 2012   #5
Nice one! I was hoping you would port it to maya.

Old 01 January 2012   #6
Okay, I was excited about this until I saw that the conversion process is handled by a ‘Windows .exe’.

obliviboy: Are you going to turn this into a platform agnostic tool at some point? Say a python script of sorts? I’d love to use this, but I’m OSX only.
"Even the Christmas vacation will be darkened by New Zealand scripts…"
~ J.R.R. Tolkien, The Letters of J.R.R. Tolkien, Letter 34
Old 01 January 2012   #7
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