Environment 3D: Porta Nigra

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  11 November 2003
Environment 3D: Porta Nigra

Hello all ...

Here is another project i was working last weeks. It is a conceptual visualization inspired in "Porta Nigra" (Trier - Deutschland).

This is a experiment of modelling a complex objects to avoid hi texture details. In fact all building and environment has been modeled stone by stone ussing about 6000 units of about 60 diferent types (like a big Lego), creating and monster scene with about 2,5 MPolygons only for principal objects. I create two illumination sets, day main view and experimental night view ...

All project modelled and rendered in Lightwave 7.5 ussing Photoshop 6.0 for texture mapping and final process.

I hope you like it ...




Best regards,
__________________
Juan J. Gonzalez
Freelance Technical Artist
LW | Modo | XSI | Photoshop
 
  11 November 2003
Environment 3D: Porta Nigra

Some technical images





Regards,
__________________
Juan J. Gonzalez
Freelance Technical Artist
LW | Modo | XSI | Photoshop
 
  11 November 2003


No creo que construirlo de verdad sea mucho más complicado que eso.

Great work, as usual

Odrakir.
 
  11 November 2003
really great work
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http://gfx-haendchen.2sweet4.us
Language: German
all about 2D & 3D
 
  11 November 2003
Hi! What a work!

Good night lights!

I can't understand why you had to build it with separated stones? Do you prepare a mega explosion?
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.::We only have 2 limits:
+ time
+ imagination
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  11 November 2003
WOWWW !!!Grate worck !!!
The sec. image with that inside lights is just awsome
Love it !!
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home
 
  11 November 2003
2nd one also does it for me, only one crit :-

You must be a mad man for placing 6,000 objects to make this image
__________________
Scott Martin

Website
Life in Black and White
 
  11 November 2003
Amazing work !!

I'm agree with rollmops, it might be intresting to animate an explosion of it..
good work for texturing
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...Kreaction
 
  11 November 2003
WOW. You seem to take "building a model" to a whole 'nother level and I completely understand the advantages to your method. Love the foliage and weeds. The skies are really nice too, is that Eki's or Skytracer2? Kudos for having the patience. Great work.

kenrem
 
  11 November 2003
Smile

Great work man!

Keep the good work going!
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express your ideas
 
  11 November 2003
hm , interesting, kind of needless moddeling, when would you need this much detail

Nevertheless nice work, patience is something i envy
__________________
Portfolio & Blog : http://www.josephharford.com
Follow me on Twitter : @Harford
 
  11 November 2003
OMG!! you always keep amazing me! I love your work!

But there is something wrong with the lightning in the night view, it doesn't seem right.
 
  11 November 2003
You like details. Great Work
 
  11 November 2003
Thank you for your comments ...

Here is other more dramatic day lighting setup ...



Regards,
__________________
Juan J. Gonzalez
Freelance Technical Artist
LW | Modo | XSI | Photoshop
 
  11 November 2003
Excellent work
 
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