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Old 09 September 2011   #1
Drop !

Does anybody have some more information on Digital Domain's (proprietary) RBD system called 'Drop' ?

Did it somehow influence the integration of the bullet solver in houdini 12 ?


4:17
http://www.youtube.com/watch?v=5aMXmxQBsoA

http://digitalcontentproducer.com/d...ping_drop_0112/

http://www.vizworld.com/2009/12/des...es-bullet-2012/
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Old 09 September 2011   #2
Originally Posted by deadalvs: Does anybody have some more information on Digital Domain's (proprietary) RBD system called 'Drop' ?

Did it somehow influence the integration of the bullet solver in houdini 12 ?


Since it's a propriety system there isn't much information on it outside of what you showed there, and this Siggraph video: http://dl.acm.org/citation.cfm?id=1837059 . I'm guessing the only influence it really had on H12 is that it may have just helped Sidefx decide to implement Bullet at all, though I doubt any of it actually came from DD.
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Old 09 September 2011   #3
thanks for that link.. I did not know about this. sweet.

well, I guessed the same, but just wanted to ask.

I also guess that nobody else can share more actual 'internal' knowledge, right ?
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Old 09 September 2011   #4
Originally Posted by deadalvs: thanks for that link.. I did not know about this. sweet.

well, I guessed the same, but just wanted to ask.

I also guess that nobody else can share more actual 'internal' knowledge, right ?


Probably not.
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Old 09 September 2011   #5
They did talk about their destruction tools at SIGGRAPH this year. Don't know if the there are any notes released although.
 
Old 09 September 2011   #6
http://bulletphysics.org/siggraph20...iggraph2011.pdf << Pdf related to Course mentioned earlier.
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Old 09 September 2011   #7
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