How do i animate the mouth movements of a 3d lego man?

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Old 09 September 2011   #1
Question How do i animate the mouth movements of a 3d lego man?

Hello, I am trying to animate the mouth movements of a lego man but can't figure out how to do it. Blend shapes won't work because the facial features are just textures and not apart of the actual mesh so how would i go about animating something like this?
 
Old 09 September 2011   #2
use controllers to control texture sequences.

Or output UV pass and use a plug-in such as http://maltaannon.com/blog/uv-mappi...h-pixel-bender/ (youvilzer)
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Old 09 September 2011   #3
alright thanks.
 
Old 09 September 2011   #4
Originally Posted by berniebernie: use controllers to control texture sequences.

Or output UV pass and use a plug-in such as http://maltaannon.com/blog/uv-mappi...h-pixel-bender/ (youvilzer)


I've wondered about this though. In the old days of like N64 and PS1 games, did they not merely animate the UV's to move around pupils and open mouths? I guess if his head has no horizontal edge-loops encompassing the mouth, it wouldn't really be feasible.. But adding those aren't exactly hard.
 
Old 09 September 2011   #5
never tried. but cant we use curves to animate textures?? I wonder, but we can...
 
Old 09 September 2011   #6
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