Maya Mray good studio render

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  08 August 2011
Maya Mray good studio render

Hi! I want to create a studio render for some products, cars etc.
To be honest i don't know exactly what technique to use.
Wich is better to use final gatering, irradiance particles or global ilumination?

Thank you!
  08 August 2011
final iradiance illumination particles
  08 August 2011
FG and a good HDR are usually sufficient
My opinions are always my own...and maybe a friend's, but never my employer's.
  08 August 2011
Seconding a simple FG and IBL setup, but I would also add plenty of 'flectors. They can be large white rectangles off-camera or set their primary visibility off (and shadow cast/receive), or they can be area lights set to visible off-camera. But a few 'flectors will help produce nice clean highlights and give more of a studio look. Placing them can be a pain, but the benefits will be obvious.
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  08 August 2011
It would better use portal lights instead of self illuminated geometry, i guess.
Here is my studio, it is old, but may help for start. There light cards made as a geometry.
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  08 August 2011
Thank you guys for answer me, and thank you kiryha for studio render is awesome!
  08 August 2011
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