Procedural wooden house

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Old 08 August 2011   #1
Talking Procedural wooden house

Hello.
I would like to show my latest development for houdini
procedural production ready DA of wooden house
http://evgen3d.com/houdini_wooden_house
thanks.
Evgeniy Bazurov
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www.evgen3d.com
 
Old 08 August 2011   #2
I love how you presented your assets. It would have been cool to see the parameter name as the house was being animated - width and height were obvious but some of the other parameters you were changing maybe not.

The rendered look of the asset was great and the graphics showed it off well.

robert
 
Old 08 August 2011   #3
Thank you, Robert.
I would like to make breakdown viewport video, but rebuilding of this asset takes about 20-40 sec per frame, so in video it will be like a slideshow
I'll record short movie about parts of this asset if I find enough time for this.
__________________
www.evgen3d.com
 
Old 09 September 2011   #4
Originally Posted by evgen: I would like to make breakdown viewport video, but rebuilding of this asset takes about 20-40 sec per frame, so in video it will be like a slideshow
I'll record short movie about parts of this asset if I find enough time for this.


I wasn't thinking about a screengrab of the parameters changing. I was thinking that using graphics in your video, you can label each part of the video you have with the parameter name and its current value. E.G. "Width=5.6" or "Number of Windows = 4." That way the viewer can get a sense of what values and parameters are driving your creation.

Robert
 
Old 09 September 2011   #5
Very inspiring. Great job!
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My English is really bad. I so sorry about that!
 
Old 09 September 2011   #6
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